Melee - The Dark Ship At The Port

Arktwend Wiki Main quest  Melee - The Dark Ship At The Port

Melee - Monastery
"On the way to Derminus you met Paul, he wanted you to meet with Sagrim and him at The Fur Seal Tavern. You promised to meet them there later."

Melee - The Fur Seal Tavern
"After you leave the monastery, you head to Melee where you find a small attic apartment and a job with the old fisherman, Gredarg. In the evening, as promised, you meet Paul and Sagrim in the Fur Seal Tavern."

"As promised, you met Paul and Sagrim in the bustling Fur Seal Tavern for a small celebration after your first day of work for the old fisherman, Gredarg."

"After three more beers, you were quite drunk when a stranger addressed you."

Melee
"The odd stranger took you to his rented room, in security such as he says."

It is possible to strip the room of it's contents. Some of it may be useful. Afterwards go to bed and sleep.

After waking up, take the note and the key from the table.

"When I woke up the next morning, the stranger was gone. He left me a hasty note in which he reported that the galleon had anchored in the port and it's crew has only one objective, namely to make me disappear. What is going on here. Who do I believe?"

Leave the house.

"I met Sagrim and hoped he would know more about the messenger that brought me to his apartment from The Fur Seal Tavern last night, but at the moment it sounds like he is only thinking about his next drink."

Make your way around town and talk with the landlord on all topics.